Isolation 2 rooted in the look and dread of Ridley Scott’s 1979 film rather than chasing a bigger, flashier sequel, according to two of the studio’s lead artists. Speaking in separate interviews ...
The Working Joes and the relentless Xenomorph make for some of the scariest moments in gaming. Watch as I navigate the terrifying halls of the Sevastopol station and try not to have a heart attack.
Archie Whitehead and Ana Sopikova break down why the team is staying focused on Ridley Scott's classic and designing ...
Alien: Isolation 2's custom audio and lighting tech has enabled Creative Assembly to create a more authentic atmosphere that ...
We may pull ourselves from the ocean onto a deserted dock, not knowing where we are, who we are or why there’s an IV drip of strange black fluid in the back of our hand, but Silent Hill: Townfall ...
"The alien is the perfect hunter. It will adapt to those situations, to those environments," says principal UI artist Laura Mouther.
Researchers want to explore the idea that microscopic particles shed by alien civilizations have accumulated on the lunar surface, making it an archive of extraterrestrial technology. By Becky ...
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Even as Creative Assembly dashed any hopes of a release date at Gamescom, its hands-on demo for Alien: Isolation 2 is already turning heads. While it only includes the Prologue, it picks up where the ...
The solo developer of Mimic has had quite the week at Gamescom, having his equipment stolen by thieves, leaving him without a booth to show off to the media. Before that tragic event, I was fortunate ...
Alien Isolation, like most of the films in the legendary series, is claustrophobic. That's the point; you're trapped somewhere with something otherworldly and terrifying - there is nowhere to go, ...